Date(s) - 09/07/2021
6:30 pm - 9:30 pm
Director: Brian Sommer
Length: 12-hour four-week online workshop
Class Notes: None
Often when you audition for characters either for video games or animation, you’re provided with several random lines from the script, a little background information (if you’re lucky), a brief description of the project and maaaaaybe a picture of the character. From that unpredictable and oftentimes minuscule amount of information, you’re tasked with coming up with a fully developed character, figuring out how the unrelated lines you’re provided fit into the story and demonstrating as much range as possible in the process. And how does improv factor into all of this? If you want to find out how one of the busiest character voice actors does it, join Brian for this step-by-step dissection of the character auditioning process. You’ll end up with a deeper understanding of why performing characters involves so much more than just the ability to “do voices”.