Director: Tim Friedlander
Length: 9-hour three-week workshop
Class Notes: This course includes a pre-class assignment as well as weekly homework assignments. Students must have home recording capabilities.
Video game acting isn’t about doing a cool voice. It’s about delivering a performance that actually hits whether you’re in a poignant, tender scene or screaming through a full-blown battle sequence. This world premiere workshop is led by Tim Friedlander, who is not only a nationally respected force in the industry, he’s an actor who doesn’t just perform in video games, but directs he them, too. He’s worked on both sides of the glass, and he brings that no-nonsense, high-standard perspective straight into the room. This is not a “try a funny character voice” class. This is about truth under pressure. Who is this character? What do they want? What just happened? And can you make us believe it when everything around the performance is heightened, fast, and demanding? With a big personality and a reputation to match, Tim will push you to drop the default choices and commit to something real, even in the most heightened, high-stakes material. Because in video games, everything may be larger than life but the performances that book the job are grounded, specific and honest. Expect bold direction and the kind of feedback that cuts through the noise. Because in video games, the actors who book aren’t just versatile, they’re believable, grounded and fully committed. This class cuts straight to it. No tricks. No crutches. Just truth. Boom!