Date/Time
Date(s) - 09/03/2025
6:30 pm - 9:30 pm
Categories
Director: Vicki Baum
Length: 12-hour four-week workshop
Class Notes: This course includes a pre-class and weekly homework assignments. Students must have home recording capabilities.
This wildly popular approach to script analysis is back and taking on characters in this iteration. Returning too from the commercial version of this class is the “beat map”; a written outline that details the progression of beats with a script that assists you in tracking the emotional rollercoaster that often comes in a video game or animation script. In fact, we’d go so far as to say that even though you usually have longer than sixty seconds to tell the story, there are more beats – a shift in energy, vibe or direction – in an average character script versus a commercial script versus a narration script. That means more work on the front end for a more glorious end game performance. As you learn to recognize where one beat ends and another begins, Vicki will take you “deep beat diving” introducing the philosophy that perhaps you can have more than one vibe within one beat. What?!? Insert mind-blown emoji here. Demystify character script analysis once and for all as you create the path that takes the words up and off the page.
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